Gene Rally v1.2 | |||
Autor | Räbinä, Burgess, Hyrkas | ||
Autor Website | [link] | ||
Beschreibung | Changelog Game: Added timed races as an option. Can now change palette via the Advanced Options menu (the gr.ini setting has been removed). Increased race length maximum to 255 laps/kms/minutes. In-game menu now prompts before ending race/championship. Controllers now support fully analogue controls. Default tracks (by TuomoH) updated to include speed limiters and new objects. FIXED: Game now detects available resolutions rather than using presets. FIXED: Tracks with zero checkpoints now do not end and tracks with only one checkpoint don't count multiple laps at once. FIXED: Tracks are now displayed in alphabetical order on all systems. FIXED: Multiple controllers are once again supported. FIXED: When using shift with a keyboard key, the correct symbol is now entered (en-US locale only). FIXED: Numpad keys now work as expected. FIXED: Glancing spectator collisions no longer produce blood. FIXED: Enter/Return can again be used to confirm dialogs and selected menu items. Track Editor: Added 'speed limiter' checkpoints. Added new 'hedge' objects (long and short versions). Added 'moveable road cone' (in addition to the static). Front edge of Armco barrier is now visible in the Editor. FIXED: Importing AI lines on tracks with WS200 or greater now works as intended. FIXED: Tracks loaded into the Editor via the command-line or file-association are now displayed correctly and Editor buttons assume their correct states. FIXED: When saving an existing track under a different name, objects are no longer rotated. | ||
Bild | kein Bild verfügbar | ||
Filegrösse | 1,7 Mb | ||
Datum | Sonntag 08 Juli 2012 - 16:49:35 | ||
Downloads | 875 | ||
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Bewertung |
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Nichtfunktionierenden Download melden |
Darauf antworten hier um dich einzuloggen
Kaiserkoenig 08 Jul : 18:28
Ah, neue Funktion, wenn der Download nicht geht@Crono: Hast vielleicht ein Bild, mit den neuen Objekten?